Basketball Baby is a kids-height arcade basketball machine built around younger players. The design puts the hoop within a child's reach, with an LED score display above the backboard and a large green start button that small hands can press without help. It plays as a single-player game, so a child can step up and finish a round without waiting for a partner.
Rounds are short and easy to follow: press start, shoot against the clock, watch the score climb on the display and collect something at the end. The basketball shooting game suits the under-tens queue far better than a full-size bank built for teenagers, because the ball comes back to the shooter after every attempt and the next round starts straight away.
Family entertainment centres, soft-play exits, mall game zones and family restaurant corners use the cabinet the same way — as a first machine for young children, placed where parents can keep an eye on them. Venues comparing basketball arcade games for sale for a young audience tend to look for the same three things: a hoop a child can actually reach, a prize that sends them to the counter, and a footprint that fits a corner. This model is built around those three.


| Feature | Details |
|---|---|
| Model name | Basketball Baby – For Kids |
| Model number | LF-BK08 |
| Brand | LiFun |
| Place of origin | Guangdong, China |
| Game type | Basketball shooting game |
| Cabinet size | W80 × D150 × H185 cm |
| Players per round | 1 |
| Ticket redemption | Optional |
| Capsule toy redemption | Optional |
| Cabinet linking | Supported |

At 80 cm wide, 150 cm deep and 185 cm tall, this cabinet takes far less floor than a full-size basketball bank. The narrow face lets it sit against a wall or close off a row of machines without swallowing a whole bay, while the height keeps the backboard and score display at a child's eye level and still lets an adult follow the play from across the aisle. Because only one child shoots at a time, it needs less standing room in front than a two-player arcade basketball machine.
Measure the route before you order. Check door widths, corridor turns, lift dimensions and any steps between the unloading point and the spot you have chosen, then compare the tightest of those measurements with the cabinet's own. Ask us how the unit is packed and whether it travels assembled or in sections, because that answer decides which doorway becomes the problem.
Put it where parents already wait: the soft-play exit, the edge of a café seating area, or the last bay before the ticket counter. Where it stands matters more than it sounds — a child who has just won something needs to see the counter from the machine, or the prize stops meaning anything.
If a second cabinet is likely later, leave the bay beside it free now. Linking support is already built in, so the pair can be connected when the younger queue grows, and two cabinets side by side look like a deliberate attraction rather than one lonely unit.



Lifun is an arcade game brand based in Guangdong, China, supplying entertainment venues at home and overseas. Our cabinets are made for continuous public play, with straightforward service access and dependable components that keep daily running simple. Colours, cabinet artwork and branding can be customised to your venue, so a machine feels like part of your floor rather than an off-the-shelf unit. Tell us your site, your market and how you plan to use the space, and our team will help you choose and prepare the right setup.

It is built for young children — roughly the under-tens — with the hoop set at a child's height and a start button sized for small hands. The basketball shooting game runs one player at a time, so a child can complete a round alone while a parent watches. Older children and adults can still shoot, but the cabinet is really aimed at the family queue rather than the teenage one.
Yes. Every basketball arcade machine for sale on our site is built to order, so one unit for a corner is no problem, and neither is a row for a new family zone. Tell us the quantity when you request a quotation and it will be priced accordingly.
No. A player drops a coin, presses the large start button and plays; the round ends on its own and the score stays on the display. Staff involvement is limited to topping up tickets or capsules and clearing the occasional dispenser jam, both of which are reached from the front of the cabinet.
It depends on what happens after the round. If you run a prize counter, tickets keep the child moving through the floor to spend them. If you do not, a capsule gives an instant reward at the machine itself. Both are optional on this basketball arcade game, and the cabinet is prepared to your choice.
Allow clear standing room in front for the player and whoever is waiting their turn, and check the route from your unloading point before the machine is booked in. Corners work well because the narrow face takes very little wall space.
That depends on where it is going. Tell us the destination country and the supply available at the site, and we will confirm the correct voltage and plug configuration before the cabinet is prepared for shipment.
The cabinet has a coin slot at the front, right beside the prize dispenser. If your venue uses a different payment style, mention it before the order is confirmed and we will tell you which options are available for your build.
